Innovating In A World Of Patent Lawsuits

This article first appeared on TechCrunch.com. This fall, Apple once again won the dubious honor of dominating the conversation on patent infringement. First, it lost a ruling in Germany’s top civil court over the slide-to-unlock feature, backing an earlier ruling in favor of Motorola Mobility. As expected, Apple is appealing the ruling. Then, … Read More

Common project management tools

This post is for product people who are new to project management. In my last post I touched on project management tools.  What are some available frameworks and tools that can help us manage projects? Here are a sampling of common frameworks and associated tools.  Your mileage may vary. As … Read More

Agile Primer for Cowboys and Hardware Folks

In today’s connected devices world, where every hardware product also runs or interacts with a significant amount of software, every product development person needs to know how to develop software. This can be a bit of a culture shock for hardware people, who are used to a different type of development process (stage-gate, … Read More

Cross functional leadership in product development

I’d like to take a moment and discuss cross functional leadership in product development. Let’s say we are working on the same product example I used before in my process post: For the purpose of this discussion, let’s assume we are working on a hypothetical consumer electronics device, to be … Read More

Repeat after me: Hardware is NOT software

The Lean Startup / Customer Development, as most startup people know, was started by Eric Ries (author of “The Lean Startup“) and Steve Blank (author of “The Four Steps to the Epiphany” and “The Startup Owner’s Manual“. The basic tenet of Customer Development is to invest heavily in customer research … Read More

Product Planning Series: Information Architecture

This is the seventh post of my Product Planning Series. I’ve worked with development teams who were “too busy to generate design documentation”. They say: planning is guessing. They say: a design is useless unless it can be represented in code, therefore you ought to start in code. Many of … Read More

Product Planning Series: From use cases to storyboards

This is the fifth post in my Product Planning Series. My approach to product development revolves around user-centered design. The basic tenet of this philosophy is that the product team must be equipped with a thorough understanding of the end user’s needs, wants, expectations and limitations in order to create … Read More

Product Planning Series: Project Management

This is the fourth post in my Product Planning Series. Bringing up a new web app is much more than a technical project management effort.  Any new product or service development program is a massively interdisciplinary exercise.  In order to have a successful outcome all affected constituencies will need to be … Read More

Product planning series: Staffing for success

This is the third post in my Product Planning Series. I decided to write this post after realizing that the actual activities and functional disciplines involved in building a new product are not necessarily apparent to people new to the game or seasoned professionals who come out of an unrelated … Read More

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